HOW TO IMPROVE: Now let us turn this junk yard into a theme park! To begin with, the place should be somewhat RS gold expanded. It's a really cramped place with a few spear fences to protect it. Also, the mini-game should be improved. The mini-game provides a benefit of Ranging Tickets which may be used to buy very little and non-rewarding stuff. Like the Warrior's Guild, I actually enjoy the notion of how you can earn tokens from several mini-games and use the tokens to try and get a Defender. If these Ranging Tickets can be used to enter one of four regions.
Those tickets may be used to enter some of these rooms. If you go into Area 1 and kill Green Dragons, you can kill them to try and get Green D'hide Boots. Should you enter Area kill and 2 Blue Dragons, you can have a possibility of getting Blue D'hide Boots. Same thing with all the Red Dragons and Black Dragons except you get the corresponding kind of boot of course. I believe with this sort of advancement to the Ranging Guild, folks will have the ability to get more fun with Ranging. Considering that the benefit quality is so large, the requirement to enter the Guild should be increased from 40 to 60.
Also the Magic Guild. This is a good example of a very excellent Guild. Decorations are great. Their are many helpful stores, teleports here, and also some Mages, and past, Zombies. The Zombies can be killed over and over and they squint in a nice time. This is awesome for decent Mage Practice. Now how can this be better?
HOW TO IMPROVE: Okay now let us make this Guild a little more interesting. Don't get me wrong, the Guild is fairly nice. Let's make a little addition. Imagine if you're able to kill the zombies and they have a small prospect of dropping Wizard Gloves. They drop both colours, black and blue. The Wizard Gloves will let you buy School RuneScape Gold complete the set of complete Wizard. So today the collection includes...